games101-week7 Ray Tracing 1(Whitted-Style Ray Tracing) Basic Ray-Tracing Algorithm 光路可逆 Ray Casting Recursive (Whitted-Style) Ray Tracing Ray-Surface Intersection 暴力求解不可取 Accelerating Ray-Surface Intersection Bounding Volumes Ray Tracing 2(Acceleration & Radiometry) Uniform Spatial Partitions (Grids) Spatial Partitions KD-Tree Object Partitions & Bounding Volume Hierarchy (BVH) BVH Traversal Basic radiometry Radiant Energy and Flux (Power) Radiant Intensity, irradiance, radiance Radiant Intensity 计算机图形学 > GAMES101 #计算机图形学 #GAMES101 games101-week8 上一篇 games101-week6 下一篇